I think that people are going to find more interest in the human condition, especially with them being weaned on so much reality television. They want character driven stuff along with real violence. Cage fighting is very popular with the kids right now. They see and know what one punch can do to someone's face. You can't give someone five hundred punches in a film anymore.
Kristina [Klebe] plays her character [in Don't Kill It] pretty straight, and because my character's so crazy and colorful, it works quite well. Kristina really loved the part, so she was very accommodating and willing to explore it and work hard.
I prefer to channel my problems and inner demons through a character. Another persona. That protects me and my family. I can get my frustrations out that way.
You really have to work hard to create a three-dimensional character. You have to rehearse and explore and take your time. You can't just memorize your lines and do it on the fly.
As a hero, you have to play it straight. The audience is going to live through you, so you have to be more neutral. They will be projecting their thoughts and their actions onto the main character.
Movies are a powerful medium. People think you are your character. I've had plenty of people who think I'm Drago. They don't know about the chemical engineering part of my personality. They don't know about the geek part of my personality.
The acting style that has emerged from HD, because of the contrast and how sharp the picture is, it's more neutrally played. The main character is very minamalistic. That's what works in this digital age.
When you're directing you're kind of interested in the movie and the story and the characters. I just sort of prefer the really tough fighting and some of the other street fighting type moves. You know, where it's not just show. It's not dressing it up for the cameras too much. It's pretty down and dirty, the way it should be. That's something I like to do. I do that.
Unless you're playing a real character based on a real person, if someone else has done it before, you're probably better off not watching it as an actor. Otherwise you end up trying to copy someone else.
I'd already rehearsed it [ Don't Kill It script ] for the first time it was supposed to happen and the second time. That was a blessing in disguise because the character [Jebediah Woodley] grew a little bit in me.
Because he's a character who's looking for his own identity, [He-Man is] an interesting role for an actor.
It was fun to talk too much [as Jebediah Woodley], to keep running your mouth whether the other characters want to hear it or not. That's part of what made this guy fun.
On the one hand, you have these huge budget films that cost millions of dollars. They are effects driven, they don't have well known actors in them, and they are making money. Well, some of them are. One the other hand, you have Stallone and Statham, and guys like DeNiro and Pacino, and Costner, who are all trying to make movies about real people. They are interested in character driven projects.
It takes nine months for a baby to develop, it takes nine months to develop a character.
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