I've been very lucky to have had the opportunity to play a diverse cast of characters in the short time I've been a voice actor.
I've been a soldier, I've been a bunch of little girls, all sorts of roles that I would not have been able to be with on camera context because I just don't look the part.
There are a few pretty fundamental differences. In voice acting, if you are doing game recording, for the most part you are going to be by yourself in a studio. With game voice acting you are constructing everything for yourself pretty much. You're thinking about what the other characters could be doing, trying to imagine the scene, you're constructing the entire environment for yourself.
I know reels can be expensive but even if you construct one on your own if you don't have enough money to get a more professional one while you're getting started, as far as college animators go or young indie developers I don't think they are going to care if you have the highest quality reel yet.
I've always wanted to be a voice actor. Well I think at first I wanted to be a singer. Then in middle school I auditioned for a musical and I only really cared because I wanted to sing in it. I had to act as well as part of the audition and that was the first time I ever really acted, and I was like 'Oh hey, this is fun, I like doing this.'
For women and men, but especially women, with on camera acting you have to look a certain way. You have to present yourself as the most attractive version of yourself that you can be, and then you're judged based on how attractive you are or if you are the right look for the character.
I really love doing indie projects, I think the characters that are available in indie games especially, like a lot of the indie games I've done, have been really rich interesting characters for someone of my vocal range.
I guess voice acting is just fun, interesting to say...but it is.
I think a few of my most visible roles are crazy or peppy girls, but I've played a lot of characters who are soldiers, or fighters, or meditative characters, and a lot of this stuff hasn't come out.
I got to try things that I might've been uncomfortable doing if I had been in a larger setting with a studio and producers looking at me.
The main thing is always try to find different voices for yourself. If you're in your car just driving somewhere you can try to start thinking about a voice you might want to do, like try a British accent.
I feel like I'm always being challenged by my voice acting roles, for multiple different reasons. I still get nervous every time I book a gig.
I think getting something together to showcase your voice is important. You can also watch cartoons and play games and just kinda listen, and try to see how the design of the character matches to the voice.
With voice acting it just matters what your voice can do. There are some things that I won't get over other people because my register isn't as deep as other people. So if someone wants a deep, dark, brooding villain voice then they are probably not going to pick me.
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