Religion has treated knowledge sometimes as an enemy, sometimes as a hostage; often as a captive and more often as a child; but knowledge has become of age, and religion must either renounce her acquaintance, or introduce her as a companion and respect her as a friend.
Gaming is the child of avarice, but the parent of prodigality.
How strange it is that we of the present day are constantly praising that past age which our fathers abused, and as constantly abusing that present age, which our children will praise.
Avarice begets more vices than Priam did children and like Priam survives them all. It starves its keeper to surfeit those who wish him dead, and makes him submit to more mortifications to lose heaven than the martyr undergoes to gain it.
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