My videos are coming from the perspective of someone who bought the device, used it and is giving impressions on the actual usage. Sometimes 2 different behind-the-scenes engienering decisions will yield the same user experience, in which case I won't even mention it.
I'm not massively into computers. I'm a fan of Macs because they're more user friendly, so I'm used to using them.
A new report claims that William Shakespeare was a marijuana user and may have been high when he wrote some of his plays. Which explains that one line: 'To be, or not to be . . . Wait, what was the question?'
Popularity is the product of two factors: (a) how compelling material you offer, and (b) how easy it is to access it. Host free pirated movies and users will flock to the site, even if it's difficult to use.
Women have their own strengths, like fashion. In technology, we can contribute in a big way in terms of the design of the user interface.
We encountered an awful lot of problems from the drastic leap we took with Wind Waker. I think we will be a bit more careful in the future, but if we find a new approach that not just the developers, but also the users would enjoy then I think we will want to break new ground again. But we haven’t found such an approach yet.
The average smartphone user checks his or her device every six and a half minutes.
I'm addicted to the Internet. I admit it. It has transformed the way I work as a senator, communicate with my children, and keep tabs on news and cultural developments.... The Internet is a more direct communications link between legislators and their constituents....I constantly work at fusing my Senate work into my office home page to make it as useful, timely, and user-friendly as possible for Vermonters and others who may visit.....I look at my Web site, as my 24-hour virtual office, where visitors can send me an e-mail or search for the information they need anytime, day or night.
Instead of relying on expensive marketing, habit-forming companies link their services to the users' daily routines and emotions.
The ultimate goal of a habit-forming product is to solve the user's pain by creating an association so that the user identifies the company's product or service as the source of relief.
Users who continually find value in a product are more likely to tell their friends about it.
Users want relevant content as advertising. As a result, the distinction between advertising and content is going away. All that matters to a user is relevancy.
When I started out in Facebook, it had only 20 people. I saw it grow to a thousand employees and from five million users to over a billion users. I saw it evolve from a service that served college students to one that served the world.
Art made by the people for the people, as a joy to the maker and the user.
Good design isn't about making decisions for your users, it's about making those decisions irrelevant.
If users are not doing what the designer intended (when users are investing time, effort, etc in your product), the designer may be asking them to do too much.
Gun control laws don't work. What is worse, they act perversely. While legitimate users of firearms encounter intense regulation, scrutiny and bureaucratic control, illicit markets easily adapt to whatever difficulties a free society throws in their way. Also, efforts to curtail the supply of firearms inflict collateral damage on freedom and privacy interests that have long been considered central to American public life.
Credit cards have been extremely profitable to banks. They're profitable not from the fees they collect from the retailers that use the credit cards, that pays the bills, but the real profits come from the interest payments and the charges to users that are unexpected.
A mind can be overthrown by words; that's the point. What is happening to the brain of a person who uses the passive, who writes, 'Delay should not be allowed to take place' instead of 'Hurry'? The user of the passive verb doesn't want a universe in which responsible agents do their acts. You see? Bad language ultimately is IMMORAL.
When you were growing up, your mom and dad told you to look both ways before crossing the street or not to get into a car with a stranger. It's the same with the internet. We have a big responsibility and a huge role in bringing all the stakeholders to the table - users, parents, educators, law enforcement, government organisations.
Today Facebook went public, just as Myspace's last user went private.
With software products, it is usual to find that the software has major `bugs' and does not work reliably for some users... The lay public, familiar with only a few incidents of software failure, may regard them as exceptions caused by exceptionally inept programmers. Those of us who are software professionals know better; the most competent programmers in the world cannot avoid such problems.
Start by putting yourself in your users' shoes. Why are they coming to your site? If you look at most Web sites, you'd presume that the answer is "User is extremely bored and wishes to stare at a blank screen for several minutes while a flashing icon loads, then stare at the flashing icon for a few more minutes."
The companies that get innovation right, again and again, are the ones that feel what their customers feel. That is true user-centered innovation
The truth of Moore's law has made remarkable things possible. On the software side, I think natural user interfaces in all their forms are equally significant.
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