God, our genes, our environment, or some stupid programmer keying in code at an ancient terminal - there's no way free will can ever exist if we as individuals are the result of some external cause.
Computer programmers tend, by and large, to be quirky and highly individualistic. Trying to organize or manage such awkward characters is normally as thankless as herding cats
What kind of programmer is so divorced from reality that she thinks she'll get complex software right the first time?
The situation is so much better for programmers today - a cheap used PC, a linux CD, and an internet account, and you have all the tools necessary to work your way to any level of programming skill you want to shoot for.
Programmers are always surrounded by complexity; we cannot avoid it.... If our basic tool, the language in which we design and code our programs, is also complicated, the language itself becomes part of the problem rather than part of its solution.
I'm not a great programmer; I'm just a good programmer with great habits.
I think once the artistic world of the type designer merged with the scientific world of the computer programmer, you began to see this crossover.
The tastes of country music fans are not limited to the narrow range defined by consultants and programmers and record company moguls.
You can measure a programmer's perspective by noting his attitude on the continuing vitality of FORTRAN.
Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think.
Not having a schedule is OK if it's your PhD and you plan to spend 14 years on the thing, or if you're a programmer working on the next Duke Nukem and we'll ship when we're good and ready. But for almost any kind of real business, you just have to know how long things are going to take, because developing a product costs money.
Good programmers know what to write. Great ones know what to rewrite (and reuse)
The central problem of C and C++ is that they require programmers to do their own memory management
In the mid-1980s, however, the Estonian TV programmers came up with a clever idea: they asked Moscow for millions of rubles to make propaganda in Estonia to fight the Finnish programs' popularity. They got millions from the government, but what they made was not propaganda at all! They simply made good, entertaining programs - no one in Estonia recognized them as propaganda, only Russia thought it was, so they got away with it. Of course, Russia provided their own propaganda programs, but Estonians knew to avoid them.
I actually started off majoring in computer science, but I knew right away I wasn't going to stay with it. It was because I had this one professor who was the loneliest, saddest man I've ever known. He was a programmer, and I knew that I didn't want to do whatever he did.
And no, I'm not a walking C++ dictionary. I do not keep every technical detail in my head at all times. If I did that, I would be a much poorer programmer. I do keep the main points straight in my head most of the time, and I do know where to find the details when I need them.
Now that I have the knowledge and I can speak to programmers better and I understand a lot more about what's possible and what's not possible, this will all help with the next game.
It's there as a sop to former Ada programmers.
Great programmers learn how to program their tools, not just use them.
I've been a DJ, janitor, ditch digger, waitress, computer instructor, programmer, mechanic, web developer, clerk, manager, marketing director, tour guide and dorm manager, among other things.
Good programmers know what's beautiful and bad ones don't.
In a weird way, riffing on genres is kind of a reaction to formula. When you watch so much of the programmers and the films that you just think you've seen before, it's kind of going back to the well in terms of trying to conjure up the spirit of what made you excited about films in the first place.
I believe C++ instills fear in programmers, fear that the interaction of some details causes unpredictable results. Its unmanageable complexity has spawned more fear-preventing tools than any other language, but the solution should have been to create and use a language that does not overload the whole goddamn human brain with irrelevant details.
When designers replaced the command line interface with the graphical user interface, billions of people who are not programmers could make use of computer technology.
Programmers are as emotional and irrational as normal people
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