I was really careful in making monsters faint rather than die. I think that young people playing games have an abnormal concept about dying. They start to lose and say, ‘I’m dying.’ It’s not right for kids to think about a concept of death that way. They need to treat death with more respect.
The single-player game is a strange mutant monster which has only existed for 21 years and is about to go away because it is unnatural and abnormal.
Strength is taking charge of your own destiny and not waiting on others to do so. You don’t have to swear and drink and beat people up and slay monsters. You’re allowed to cry and take care of children and cook and get your heart broken and dress up and date and get pregnant. But when decisions have to be made, a strong character makes them and doesn’t wait for someone else.
The whole point of what I do - the monster ball, the music, the performance art aspect of it, I wanna create a space for my fans where they can feel free and they can celebrate because I didn't fit in in high school and I felt like a freak, so I like to create this atmosphere for my fans where they feel like they have a freak in me to hang out with and they don't feel alone.
I seem to be the most wordy when it comes to monsters because I'm a bit of a monster freak.
To fight monsters, we created monsters of our own.
I've always felt there were aspects of me that were monstrous, and you can either hide from it or confront it, embrace it and understand that those are aspects that make you unique and define you and motivate you. You can either overwhelm or overcompensate for them -- but they truly define you as a human being...So that life became a question of either dealing with this monstrousness in one way or another...One finds a way to understand and make friends with that monster and understand that that's the very thing that makes you who you are. That's your emotional and spiritual fingerprint.
I love this profession, but God, it can just destroy people, and I don't want that to happen and become some monster.
There are hundreds of thousands of kids walking around with a sleeping monster inside them.
Nobody's really unsympathetic, I think. People do good and bad things. If a character's totally unsympathetic, they're not real and I'm not interested. Even the real monsters have to have a spark of something you can relate to.
I'm loud and I'm vulgar, and I wear the pants in the house because somebody's got to, but I am not a monster. I'm not.
It's interesting that in searching for monsters to play you often end up playing leaders.
Villains with a conscience have this sad realization of who they are, and the monster they've become — there's a sense of regret. So at the end of these movies there's a dramatic resonance that really stays with the audience.
I was a weird little kid. I was very irritable, bored, frustrated. I felt my imagination bubbling inside my head without having any way to express itself. Given a crayon and paper, I would not draw a train or a house. I would draw these monsters, beasts and demons.
It's the camel's nose in the tent. Look at Stalin, Mussolini, Hitler, Mao Zedong, Pol Pot, Idi Amin - every one of these monsters, on seizing power, their first act was to confiscate all firearms in private hands.
Someone once told me that the '…Baby One More Time' video should be me as a superhero fighting a giant robot monster.
If you establish an identity, you build a monster-and thats right, youve got to live with it. Of course, you can enjoy it, too.
Over half a million women are raped in this country every year, and only a fraction of them report it because they're too ashamed. It’s a really screwed up world, but its not your fault, and what happened to you, it doesn't make you the monster.
We want to believe that the world is understandable and controllable and unthreatening, that if we follow the rules, we'll be okay. So, when this kind of thing happens to other people, we need to put them in a different category from us. We don't want to resemble them, and the fact that we might is too terrifying to deal with. So, they have to be monsters.
People, and not only Americans, are losing their sons, husbands, brothers, and fathers for no other reason than the profits of US armaments corporations, and the gullible American people seem proud of it. Those ribbon decals on their cars, SUVs and monster trucks proclaim their naive loyalty to the armaments industries and to the whores in Washington who promote wars.
And if I really can see the future, then what does it mean? Is there any sense in our lives if everything is already out there, just waiting to happen? For if that were so, then life would be a horrible monster indeed, with no chance of escape from fate, from destiny. It would be like reading a book, but reading it backwards, from the final chapter down to chapter one, so that the end is already known to you.
Be careful, boy. In some tales, the hero gets eaten by the monster after all .
You will always be a monster - there is no turning back from it. But what kind of monster you become is entirely up to you.
Focus on the moment, not the monsters that may or may not be up ahead.
I try to express in my films things that no other art can approach. In my monster films for example, I use special effects in the same way one would use a special film stock, a special camera, and so on. Monster films permit me to use all of these elements at the same time. They are the most visual kind of film.
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