Don't worry about people stealing your ideas. If your ideas are any good, you'll have to ram them down people's throats.
We are searching for some kind of harmony between two intangibles: a form which we have not yet designed and a context which we cannot properly describe.
When I design buildings, I think of the overall composition, much as the parts of a body would fit together. On top of that, I think about how people will approach the building and experience that space.
Designers are very fickle. I never wanted to be a victim of that. You're in one minute, out the next.
The design of each element should be thought out in order to be easy to make and easy to repair.
The artist in me cries out for design.
The real issue is not talent as an independent element, but talent in relationship to will, desire, and persistence. Talent without these things vanishes and even modest talent with those characteristics grows.
Web users ultimately want to get at data quickly and easily. They don't care as much about attractive sites and pretty design.
This is what I like about being a designer: You can't really get it until you see it.
A man who works with his hands is a laborer; a man who works with his hands and his brain is a craftsman; but a man who works with his hands and his brain and his heart is an artist.
I passionately hate the idea of being with it; I think an artist has always to be out of step with his time.
A good designer must rely on experience, on precise, logic thinking; and on pedantic exactness. No magic will do.
I'm convinced that without bad design, the world would be a far less stimulating place; we would have nothing to marvel over and nothing to be nostalgic about.
To design the future effectively, you must first let go of your past.
Design, in its broadest sense, is the enabler of the digital era - it's a process that creates order out of chaos, that renders technology usable to -business. Design means being good, not just looking good.
Some give up their designs when they have almost reached the goal; while others, on the contrary, obtain a victory by exerting, at the last moment, more vigorous efforts than ever before.
I've been amazed at how often those outside the discipline of design assume that what designers do is decoration. Good design is problem solving.
The dumbest mistake is viewing design as something you do at the end of the process to 'tidy up' the mess, as opposed to understanding it's a 'day one' issue and part of everything.
Good design keeps the user happy, the manufacturer in the black and the aesthete unoffended.
No design works unless it embodies ideas that are held common by the people for whom the object is intended.
Design is more than meets the eye. Design is about communicating benefits. Design is not about designers. Design is not an ocean it's a fishbowl. Design is creating something you believe in.
The primary factor is proportions.
I think there is a new awareness in this 21st century that design is as important to where and how we live as it is for museums, concert halls and civic buildings.
In my opinion, no single design is apt to be optimal for everyone.
The difference between good design and great design is INTELLIGENCE
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