I have felt terribly from the beginning when I saw the problems and recognized that they would be ongoing. We were hired to put back the contours of the greens as closely as possible to George Thomas's designs and were real proud of what we did. It's a sad situation now
To eliminate the concept of waste means to design things-products, packaging, and systems-from the very beginning on the understanding that waste does not exist.
If we think about things having multiple lives, cradle to cradle, we could design things that can go back to either nature or back to industry forever.
And to use something as elegant as a tree? Imagine this design assignment: Design something that makes oxygen, sequesters carbon, fixes nitrogen, distills water, makes complex sugars and foods, changes colors with the seasons, and self-replicates. and then why don't we knock that down and write on it?
I think as designers we realize design is a signal of intention, but it also has to occur within a world and we have to understand that world in order to imbue our designs with inherent intelligence.
If design is the first signal of human intention.
Permaculture is the conscious design and maintenance of agriculturally productive ecosystems which have the diversity, stability, and resilience of natural ecosystems. It is the harmonious integration of landscape and people providing their food, energy, shelter and other material and non-material needs in a sustainable way. Without permanent agriculture there is no possibility of a stable social order.
Permaculture is a design system for creating sustainable human environments...Permaculture uses the inherent qualities of plants and animals combined with the natural characteristics of landscapes and structures to produce a life supporting system for city and country, using the smallest practical area.
A culture that just views a pig as a pile of protoplasmic inanimate structure, and can be manipulated by whatever creative design humans can foist upon that critter, will probably view individuals within its community and other cultures in the community of nations, with the same type of disdain and disrespect and controlling-type mentality.
In our society, we move people out of government. It's all operated by machines, meaning – not the people, just the products: the farming, the agriculture, the production – it's all machine-designed and programming. But it does not program or design people. People are free to live whatever lifestyle they want to. If they hurt other people, they're helped – they’re not put in prisons
There's no way to design a society that's optimal or utopian. It's better than the one that was. Systems always undergo change.
There's no such thing as designing the perfect utopian city. Everything is subject to change. There are no final frontiers.
I'm sure it's not any wish of mine that I'm born with inclinations for better things. If I could be born again, and had the designing of myself, I'd be born the lowest and coarsest-minded person imaginable, so that I could find plenty of companionship, or I'd be born an idiot, which would be better still.
You can analyse the past, but you have to design the future
Justice is following the divine design in all that one does, and bringing back into the divine design things that have fallen away from that design. Justice is the divine design itself.
Things worthwhile generally don’t just happen. Luck is a fact, but should not be a factor. Good luck is what is left over after intelligence and effort have combined at their best. Negligence or indifference are usually reviewed from an unlucky seat. The law of cause and effect and causality both work the same with inexorable exactitudes. Luck is the residue of design.
Luck is the residue of opportunity and design.
God involves us in his missions not because He needs us, but because He loves us. And in His mercy He has invited us to be involved in His sovereign design for the spread of the gospel to the ends of the earth.
Books are a guide in youth, and an entertainment for age. They support us under solitude, and keep us from being a burden to ourselves. They help us to forget the crossness of men and things, compose our cares and our passions, and lay our disappointments asleep. When we are weary of the living, we may repair to the dead, who have nothing of peevishness, pride or design in their conversation.
My particular aesthetic of light and color and design wouldn't change as a result of working with computer graphics rather than with slit scan or miniatures.
There is a still place, a gap between the worlds, spoken by the tribal knowings of thousands of years. In it are silent flyings that stand aside from human struggles and the designs of our own makings. At times, when we are silent enough, still enough, we take a step into such mystery, the place of spirit, and mystery, we must remember, by its very nature does not wish to be known.
We live in an extraordinary time. We are caught up in a pace of social and technological change that makes our work, our business and education, sources of anxiety and unfulfillment. Thinking about our thinking and observing our observations can bring us a new world in which work becomes a place for innovation, and in which peace, wisdom, friendship, companionship and community can exist. Let us design this world together.
Wright's building made it socially and culturally acceptable for an architect to design a highly expressive, intensely personal museum. In this sense almost every museum of our time is a child of the Guggenheim.
The designs are more about the whole thing rather than the details, and if I were to do the big shapes I do, color would maybe be too much. Pink or red would push it all over the edge.
Good designers must always be avant-gardists, always one step ahead of the times. They should – and must – question everything generally thought to be obvious. They must have an intuition for people’s changing attitudes. For the reality in which they live, for their dreams, their desires, their worries, their needs, their living habits. They must also be able to assess realistically the opportunities and bounds of technology.
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