Mathematics is the cheapest science. Unlike physics or chemistry, it does not require any expensive equipment. All one needs for mathematics is a pencil and paper.
A great discovery solves a great problem, but there is a grain of discovery in the solution of any problem. Your problem may be modest, but if it challenges your curiosity and brings into play your inventive faculties, and if you solve it by your own means, you may experience the tension and enjoy the triumph of discovery.
If there is a problem you can't solve, then there is an easier problem you can't solve: find it.
Even fairly good students, when they have obtained the solution of the problem and written down neatly the argument, shut their books and look for something else. Doing so, they miss an important and instructive phase of the work. ... A good teacher should understand and impress on his students the view that no problem whatever is completely exhausted.
The world is anxious to admire that apex and culmination of modern mathematics: a theorem so perfectly general that no particular application of it is feasible.
There are many questions which fools can ask that wise men cannot answer.
The first rule of discovery is to have brains and good luck. The second rule of discovery is to sit tight and wait till you get a bright idea.
One of the first and foremost duties of the teacher is not to give his students the impression that mathematical problems have little connection with each other, and no connection at all with anything else. We have a natural opportunity to investigate the connections of a problem when looking back at its solution.
The teacher can seldom afford to miss the questions: What is the unknown? What are the data? What is the condition? The student should consider the principal parts of the problem attentively, repeatedly, and from from various sides.
There was a seminar for advanced students in Zürich that I was teaching and von Neumann was in the class. I came to a certain theorem, and I said it is not proved and it may be difficult. Von Neumann didn't say anything but after five minutes he raised his hand. When I called on him he went to the blackboard and proceeded to write down the proof. After that I was afraid of von Neumann.
The result of the mathematician's creative work is demonstrative reasoning, a proof; but the proof is discovered by plausible reasoning, by guessing.
Mathematics is being lazy. Mathematics is letting the principles do the work for you so that you do not have to do the work for yourself
When introduced at the wrong time or place, good logic may be the worst enemy of good teaching.
Where should I start? Start from the statement of the problem. ... What can I do? Visualize the problem as a whole as clearly and as vividly as you can. ... What can I gain by doing so? You should understand the problem, familiarize yourself with it, impress its purpose on your mind.
Look around when you have got your first mushroom or made your first discovery: they grow in clusters.
The future mathematician ... should solve problems, choose the problems which are in his line, meditate upon their solution, and invent new problems. By this means, and by all other means, he should endeavor to make his first important discovery: he should discover his likes and dislikes, his taste, his own line.
The open secret of real success is to throw your whole personality into your problem.
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