The heavy odds against finding the desired... work of art in the mess and flux of life, as opposed to the serene orderliness of imagined reality, give a special tense dazzle and an atmosphere of tour de force to any photographs that succeed in the search.
You just did a whole read-through. The lie that brought us into war was that Iraq was a threat to us. Well, now it is a threat. Now it is a terrorist hotbed. The fiction is now reality. And now we have to deal with it. It was an attempt at a corporate takeover. This was about oil. It wasn't about human rights. It's not about human rights.
The reality in which a camera turns up is always posed, e.g., the moon landing.
In stamping photography with the patent of realism, society does nothing but confirm itself in the tautological certainty that an image of reality that conforms to its own representation of objectivity is truly objective.
We cannot let colorblindness become myopia which masks the reality that many "created equal" have been treated within our lifetimes as inferior both by the law and by their fellow citizens.
I can't change the past and I'm truly sorry that people got hurt along the way but not everything reported in the media is reality and continuing to rehash things publicly only makes it more difficult for everyone to heal. I hope for the sake of our children we can all move forward and heal privately. I wish their mother nothing but the best.
In retrospect I can see that my desire to create abstractions has become more and more radical. Art should not be delivering a report on reality, but should be looking at what's behind something.
For black folks, the camera provided a means to document a reality that could, if necessary, be packed, stored, moved from place to place... [Photography] offered a way to contain memories, to overcome loss, to keep history.
No photographer should be blamed when, instead of capturing reality, he tries to show things he has seen only in his imagination. Photography is the youngest art form. All attempts to enlarge its frontiers are important and should be encouraged.
Entertainment is such a non-reality.
We live in a bubble of the fantasy of death, but the reality of it is something that we obviously all face and have to deal with, at some point.
Hopefully, any character I play has an anchor in reality. The more fantastical characters, or fantastical worlds that they inhabit are really fun and allow you, in some ways, to tell stories and reveal things about our lives that would be harder to take, in a more realistic setting.
Whenever you're dealing with fantasy, and you're doing vampires or anything that is not too based in reality, and you try to base it in reality, you have so much of a greater chance of sounding hokey.
There's a popular misconception that property boundaries are based on coordinates that surveyors can simply "walk to" with our instruments. The reality is that, while physical coordination of monuments is easier than it's ever been, property boundaries often need to be determined based on evidence and plans that are old, decrepit, and done with different technology and expectations than we have today.
I don't think any actors love taking their clothes off on film, unless you're an exhibitionist, which I'm certainly not. Those are the scenes that you actually dread doing. But, so much more goes into this role. As an actress, it's all about reality, and I'm not a prude. I'm not someone who judges other people for taking their clothes off for roles. I'm not going to show everything, but nudity here or there doesn't faze me.
I am endlessly fascinated by this notion that everyone has a secret. Some of our secrets are tiny, small things, and some of them are huge. Given that reality of the human condition, that's what our characters will go through. There will be some things where you'll just be like, "What the hell! How the hell did that happen?"
There is a reality to the way the actors play the scenes, given that there is a real, animatronic, moving robot in the room. So the level of nuance and realism in performance was higher because we built the real ones, and it keeps the visual effects guys honest.
The dozens of people working on this at Digital Domain, they knew that you couldn't get away with almost photo real, because we had real real in the room. You have real real in the cut every four or five shots, so you have this constant yardstick built into the footage by virtue of there being no real robot there. So it became the standard of photo reality that the VFX team had to match.
I really like romantic comedies and light movies and everything but I think - I don't know where it comes from - but when you're doing violent movies, you're closer to reality.
The reality is that I feel that fear is a very spiritual emotion.
I'm sure we all can remember back in the day when you're 17, naïve, you're sort of just this unblemished teenager. You're sort of sheltered and haven't really seen the real world and then when you do see it, you're just like... "This is the world? This is reality?"
Um, yeah, it's one of the things that you kind of have to accept at the very beginning, like I'm not going to try and be super [deep?] factor and no, I can only do it this way, because that's just not how this film's going to work. Like it's got to be sort of a mesh of reality and complete unreality and you kind of have to accept that and go with it.
Well, it's sort of funny to try and get that balance between just accepting the reality of my friend [co-star Satya Bhabha] flying in from the ceiling of the theatre and like starting to do a dance with demon hipster chicks. It's like, so how do we react when he throws fireballs? Are we surprised? Does this happen a lot?
Games are a way of escaping reality - that's why you need heroic factor.
I think as artists we have an opportunity to shed light and share different stories and expose different realities and inspire people and give a different perspective.
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