The design industry is really pathetic.
Design schools are good, I guess, sometimes I visit schools, but they are very very limiting.
I was much more interested in making things than in designing them.
So if I want to buy a light in a shop and I don't find a light that I like, I think to myself what would I like? What would I like to buy? Then I started to imagine and design it for myself a lot of the time.
I think it's really important to design things with a kind of personality.
People kind of tend to mystify design and architecture by suggesting you need to train.
Well, I never studied design and I went to art school to study art, you know, sculpture and things like that, and ended up making things like sculpture and started making chairs and jewelry together and that's how I started.
The fashion industry has an enormous amount to offer in what we do in industrial design because fashion is fast, fashion has its finger on the pulse. There are very few creative industries that work on that rhythm.
With the Solaris, however, I wanted to design a very simple, elegant dress watch
One of the great things about design is that it's truly international. No one in the design industry would say, "This country is mine," or "I will make it look this way because it's for an American market and that way for a Chinese market." If you look at all of the Apple products, they are the same everywhere . . . I mean, I can't deny that I love traveling. It's a very healthy thing to be able to appreciate other cultures - or at least witness them firsthand. And all of that goes into helping someone be a good designer, because it's an international business.
I'm so immersed in my little world that I don't often sit back and pay attention to what's going on around me. It truly stuns me when people recognize me. Obviously, I'm not a film star, but even at a design exhibition or art exhibition, if someone comes up to me, I'm sort of taken aback. I don't think of myself like that. But if I can have an effect on young designers, that's great - particularly young designers coming from Australia. Europeans grew up with design. The rest of us lived on tidbits of information.
I do feel that the world is entering into a period of the incredible period of reflection and introspection. A lot of people are questioning the future, and I can't help but think that's a positive thing. I'm not sure about the art world, but the design world may be able to offer some solutions. Design is about troubleshooting. As a designer, I ultimately feel like a gun for hire. Companies hire me because they've got a problem. That's kind of what it boils down to. And I think this is a moment in our history where we need different solutions.
One of the best things I ever did was to train in a practical skill. I love computers and they've become such a part of life, especially to the world of design. But it's important to understand that they are a tool, as much as a hammer or a saw is a tool. Computers don't help you design. There needs to be more emphasis on training young designers in how to build things. A good writer needs a good vocabulary. A good designer needs to understand his materials and processes. You can't, as a successful designer, pretend to get any respect if you don't know how things are made.
So if I design it and then go away, it's still living somewhere and it still exists by itself without me.
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