I like to connect to people in the virtual world, exchanging thoughts and ideas, when in the physical world we might never have the opportunity to cross paths.
Cyber terrorism could also become more attractive as the real and virtual worlds become more closely coupled, with automobiles, appliances, and other devices attached to the Internet.
I really believe that the virtual world mirrors the physical world.
One day the virtual world might win over the real world.
The screen is a window through which one sees a virtual world. The challenge is to make that world look real, act real, sound real, feel real.
We live in imaginary, virtual worlds created by corporations that profit from our deception.
In cyberspace, we get many fewer cues about the emotional states and attitudes of the people we're talking to. That makes it less interesting, easier to mis-communicate, and more likely to destroy trust. So you need to treat cyberspace with care, especially being aware of the fragile nature of trust in the virtual world.
Photography is a kind of virtual reality, and it helps if you can create the illusion of being in an interesting world.
I think that in an increasingly virtual world, lovingly produced artefacts are at a premium.
This century is going to be linked with the virtual world. Maybe in the days to come we will have virtual malls and digital manufacturing. Change is coming fast and we need our urban areas to keep pace with these changes.
One of the wonderful things about the information highway is that virtual equity is far easier to achieve than real-world equity...We are all created equal in the virtual world and we can use this equality to help address some of the sociological problems that society has yet to solve in the physical world.
The virtual world is not the enemy. The pioneers invented a world they believed in, but the followers must follow that world whether they believe in it or not.
I know how addictive videogames are - I have friends who cant get up off the couch because theyre so hooked. They provide these different virtual worlds that you can live in.
To me, what you want to do is find a way to let this play out between the virtual world and the physical world...Ultimately, I think society will get there. It will be messy, but we'll get there.
The problem with making a virtual world of oneself is akin to the problem with projecting ourselves onto a cyberworld: there’s no end of virtual spaces in which to seek stimulation, but their very endlessness, the perpetual stimulation without satisfaction, becomes imprisoning.
Just as we teach our children how to ride a bike, we need to teach them how to navigate social media and make the right moves that will help them. The physical world is similar to the virtual world in many cases. It's about being aware. We can prevent many debacles if we're educated.
Today in America many people are living in a virtual world. They enter it through an internet access device and they navigate freely around it, and those people who learn how to navigate better in that space are finding that they have better access to information about jobs and education and all the good things that our society produces.
Bridging the virtual world with the physical word is really when social media channels come to life and the magic happens. Because whoever coined the term 'social media' didn't do us any favors. It's not really media. It's more like the telephone, less like the TV.
Objects and their functions no longer had any significance. All I perceived was perception itself, the hell of forms and figures devoid of human emotion and detached from the reality of my unreal environment. I was an instrument in a virtual world that constantly renewed its own meaningless image in a living world that was itself perceived outside of nature. And since the appearance of things was no longer definitive but limitless, this paradisiacal awareness freed me from the reality external to myself. The fire and the rose, as it were, became one.
People are reading more and writing more because of the internet. So the virtual world is a way for me to listen to my readers and interact with my readers. It is a way that they can voice their opinion.
Commentators frequently blame MMORPGs for an increasing sense of isolation modern life. But virtual worlds are less a cause of that isolation than a response to it. Virtual worlds give back what has been scooped out of modern life. The virtual world is in important ways more authentically human than the real world. It gives us back community, a feeling of competence, and a sense of being an important person whom people depend on.
The major impediment to experiencing the sacred depths of ordinary moments is the speed and distraction of contemporary life that moves to the imperatives of the global economic order.In addition, we increasingly live in a virtual world in which our reality is filtered through media and information technology.
Using virtual world, a scientist in Japan can conduct an experiment using a special facility in California, watching the entire thing via a live stream - and possibly controlling the experimental equipment remotely. We can use that same kind of technology to control a robot on Mars.
What makes a media company successful is how it copes with competitive markets in which people have a choice. Competition today is at a more intense level than it has ever before been because the barriers to providing information in the virtual world are so low and the choice of provider nearly infinite.
The film is therefore a form of science fiction, in which humans, beasts and machines are on the verge of extinction - 'sacred motors' linked together by a common fate and solidarity, slaves to an increasingly virtual world. A world from which visible machines, real experiences and actions are gradually disappearing.
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