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  • I had no special training at all; I am completely self-taught. I don’t fit the mold of a visual arts designer or a graphic designer. I just had a strong concept about what a game designer is – someone who designs projects to make people happy. That’s his purpose.

    "Toru Iwatani, 1986 PacMan Designer". Interview with Susan Lammers, programmersatwork.wordpress.com. 1986.
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