For me, the sound design and the musical score is a big part of what makes scary movies work.
I have never seen a game's graphics look so sharp and clean. The sound design for the game is also unique on the Xbox. The memory on this system allowed us to provide the user with 5.1 Dolby surround sound for home theatre owners.
I like films where the music and the sound design, at times, are almost indistinguishable.
You know music and sound design can be very powerful with how you use it but also the absence of sound can say a lot as well.
Sound and sound design has always been very important to my approach to film, because it is a more subversive and allusive aspect of the medium.
Tone is always such an important thing, and that's achieved through a multitude of people. It comes through the writing, it comes through the way it's shot, and it comes through the production design and the sound design.
In sound design programs now, you can literally sculpt the sound on visual graphs. Sometimes the visual programs are even more interesting than the music that's making them
Cinema is the most challenging art form that you as an artist can create. It's easier to paint a painting because you're very alone. You just have the canvas in front of you and then you do stuff. I'm not saying it's easy to paint, but it's a solitary thing. Whereas movies combine so many different things from pre-production to production, sound design, production designing, leading, organizing, while still being creative.
That's a sound design thing but then we wanted to do music that would not disturb it and at the same time drive it.
Hip-hop and electronic music are so similar, in the fact that they're both very visceral, have so much bass; a lot of times, it's the same tempos. The culture and some of the sound design is different but a lot of times, it's the same stuff.
The relationship with actor and director is probably closer to theater, in that, when we record the dialogue, there is very little in the way of the creative collaboration - no cameras, lighting or even locations. Then, once we record, the post process is very similar to the post flow in filmmaking - editing, sound design, mixing, etc. At the end of the day, it's all about storytelling and honing in on a tone by developing a rhythm and structure that suits the storytelling.
I would bring Patti [Smith ] in to the editing room [working on the Dream of Life] and say, "This is a great moment for a voiceover, or a poem," and then we'd bring in some sound design.
That's the sound design. I watched it sixty times because we were constantly tweaking. The same thing comes twice, right? Once it comes in the beginning when he's about to discover that he needs to come out and one is the dream where he's flattered (??) and then he comes out. The last one, instead of going bigger, we made it smaller. We removed elements and thinned it out. So it doesn't drive him. He drives the music rather than the other way around.
We usually start by asking the collaborators to submit a couple of ideas. Then, Larry and I will sort through all the submissions and choose the ones based on what we think will add most to the collection. Once the scripts are written, the stages are: rehearse, record, edit, sound design, foley and finally, the mix.
Follow AzQuotes on Facebook, Twitter and Google+. Every day we present the best quotes! Improve yourself, find your inspiration, share with friends
or simply: