During the final two weeks of training, our students work simulated game situations in which our staff members role-play as players, managers, and coaches. They are given immediate feedback following each camp game.
With The Help, I knew folks involved in the project peripherally. I wanted to audition for Hilly Holbrook and part of the initial feedback was: "No, Bryce is too nice." That's part of the reason why I really love auditions as well - you get to try out a character and try out different versions of a character.
I guess it is the sense of personal satisfaction that racing gives you that I am probably going to miss, because in racing you get that feedback very quickly
Humans are able to give very good feedback. You can't tell with an animal what they feel.
Our society lacks a feedback loop for controlling technology: a way to gauge intended effects from actual effects later on
The truth is there's so many great TV shows out there now that none of us take absence of awards personally. The most important feedback is the feedback we get from the fans.
As we started working with leaders, providing them with assessment feedback, noticing the impact it was having on them, and their teams, a real story unfolded, and the book All the Leader You Can Be became what it is now - a guide to leaders who want to understand their strengths, and also appreciate how to enhance their leadership.
The flow of action continually produces consequences which are unintended by actors, and these unintended consequences also may form unacknowledged conditions of actions in a feedback fashion. Human history is created by intentional activities but is not an intended project; it persistently eludes efforts to bring it under conscious direction.
A favorite Wired icon for the information feedback loop, a dragon curling in a circle to swallow its own tail, could become more apt as a symbol of the timeless libertarian paradox: Monopoly verging on feudalism emerges from unregulated competition to bite libertarianism in the posterior.
I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller.
The crazy creatives are the creatives who never go completely mad. They aren't so easily disheartened by the seemingly endless amounts of scrutiny that creative individuals tend to receive because they, like insanity, are the ones who feed off of opposition and negative feedback and manage to continue along with a healthy ambition. It is the crazy that teaches us to use our gifts wisely and own all the attackers.
The inherent preferences of organizations are clarity, certainty and perfection. The inherent nature of human relationships involves ambiguity, uncertainty, and imperfection. How one honors, balances, and integrates the needs of both is the real trick of feedback.
In business, the market gives you feedback in real time. Your sales figures tell you what's working, what isn't, and how you need to change. If you don't listen to the feedback, you go belly up. In philanthropy, there is no market.
I have learned from Twitter that you get that instant feedback about what people think about what you did.
When you're free of editorial control, you owe it to yourself to obtain feedback from friends and readers. Some take those criticisms to heart and incorporate it into their work, and some ignore them.
There's something about being in a house with an audience, and having that immediate feedback. I started acting because of that energy; it's what feeds me on stage and informs my choices.
I can't express how wonderful it is to get feedback when you've been sort of in a bubble working on something and then you release it to the world and hope for the best. It's like the birth of a musical baby.
When you strip away the genre differences and the technological complexities, all games share four defining traits: a goal, rules, a feedback system, and voluntary participation.
I mean, making simulations of what you're going to build is tremendously useful if you can get feedback from them that will tell you where you've gone wrong and what you can do about it.
There's nothing more fun than acting on stage with a live audience and that immediate feedback.
Ensure compliance and be responsive to the feedback.
Don’t try to plan everything out to the very last detail. I’m a big believer in just getting it out there: create a minimal viable product or website, launch it, and get feedback.
If you Google some sites about the link between vaccines and autism, you can very quickly find that Google is repeating back to you your view about whether that link exists and not what scientists know, which is that there isn't a link between vaccines and autism. It's a feedback loop that's invisible.
The natural response to evaluation is to feel judged. We have to mature to a place where we respond to it with gratitude, and love feedback.
What I worry about is working in this serial medium, where people are talking about your stories before they're done, we have this instant feedback loop now. I'm very active on Tumblr and I have a very active engagement with readers and I love it, but I don't want to start writing to try to please someone else. I don't want my meter to get skewed.
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