A computer will do what you tell it to do, but that may be much different from what you had in mind.
I've never been able to arouse any interest in myself for digitally produced sound, and so the computer turns me off.
Computers have become more friendly, understandable, and lots of years and thought have been put into developing software to convince people that they want and need a computer.
Putting a computer in front of a child and expecting it to teach him is like putting a book under his pillow, only more expensive
At this present time, matter is still the best way to think of architecture, but I'm not so sure for very long. The computer is radicalizing the way we think about our world.
To our human minds, computers behave less like rocks and trees than they do like humans, so we unconsciously treat them like people.... In other words, humans have special instincts that tell them how to behave around other sentient beings, and as soon as any object exhibits sufficient cognitive function, those instincts kick in and we react as though we were interacting with another sentient human being.
Run for your lives-the computers are invading. Awesomely powerful computers tackling ever more important tasks with awkward, old-fashioned interfaces. As these machines leak into every corner of our lives, they will annoy us, infuriate us, and even kill a few of us. In turn, we will be tempted to kill our computers, but we won't dare because we are already utterly, irreversibly dependent on these hopeful monsters that make modern life possible.
Now they can do all these magic things with computers. So you think you get to do something in a movie and you find out you don't get to really do it.
Spreadsheet: a kind of program that lets you sit at your desk and ask all kinds of neat "what if?" questions and generate thousands of numbers instead of actually working.
Computers are like Old Testament gods; lots of rules and no mercy.
Computers in classrooms are the filmstrips of the 1990s.
A computer once beat me at chess, but it was no match for me at kick boxing.
Science is what we understand well enough to explain to a computer. Art is everything else we do.
It was very difficult to startle or surprise someone with a particular sound during the family computer era.
Computer science only indicates the retrospective omnipotence of our technologies. In other words, an infinite capacity to process data (but only data -- i.e. the already given) and in no sense a new vision. With that science, we are entering an era of exhaustivity, which is also an era of exhaustion.
If you're working on a computer and you're editing bass, it looks like a warm curvy, sort of feminine object.
At the risk of being a fuddy-duddy I don't have a computer; I don't have e-mail; and I really don't need something in my house that I would be sitting in front of for hours.
If GM had kept up with technology like the computer industry has, we would all be driving $25 cars that got 1,000 MPG.
If Java had true garbage collection, most programs would delete themselves upon execution.
Computers may save time but they sure waste a lot of paper. About 98 percent of everything printed out by a computer is garbage that no one ever reads.
Think? Why think! We have computers to do that for us.
Part of the inhumanity of the computer is that, once it is competently programmed and working smoothly, it is completely honest.
To better understand why you need a personal computer, let's take a look at the pathetic mess you call your life.
We believe that within five years, 96 percent of British consumers will have access to the Internet, whether it be through a personal computer, a set-top box or a mobile phone.
Every piece of software written today is likely going to infringe on someone else's patent.
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