The Wright Brothers created the single greatest cultural force since the invention of writing. The airplane became the first World Wide Web, bringing people, languages, ideas, and values together.
Paul and I, we never thought that we would make much money out of the thing. We just loved writing software.
Learning to write programs stretches your mind, and helps you think better, creates a way of thinking about things that I think is helpful in all domains.
There's nobody getting rich writing software that I know of.
The best way to prepare [to be a programmer] is to write programs, and to study great programs that other people have written. In my case, I went to the garbage cans at the Computer Science Center and I fished out listings of their operating systems.
You've got to be willing to read other people's code, then write your own, then have other people review your code.
I've always been amazed by Da Vinci, because he worked out science on his own. He would work by drawing things and writing down his ideas. Of course, he designed all sorts of flying machines way before you could actually build something like that.
The most important people is to pick people who like to write software and who are good at... good developers like working with each other. And they... they reinforce each other's skills.
A lot of people assume that creating software is purely a solitary activity where you sit in an office with the door closed all day and write lots of code.
When you write a piece of software you assume a certain type of hardware. If you assume hardware that's too powerful then you can't sell many copies cause very few people have that machine. If you assume hardware that's too simple your product can't do as much.
When you develop software, the people who write the software, the developers are the key group but the testers also play an absolutely critical role. They're the ones who ah, write thousands and thousands of examples and make sure that it's going to work on all the different computers and printers and the different amounts of memory or networks that the software'11 be used in. That's a very hard job.
Certain teams are more careful in what they write. They generate less bugs. You can know that but it still doesn't mean there might be there might not be one bug that would be bad to ship the product with.
Software is inherently complicated. If you say to somebody I want an airline reservation system, to really say what you want in terms of overbooking and fares, and different airlines communicating with each or schedule changes, it's immensely complex. And so you can't write a program that's any simpler than that full specification.
You don't go to other books and take little pieces because although say a romantic scene may have been many times before all the details of who it is, where it is, are so intertwined in that text that it's easier to write it from scratch.
Some people, through luck and skill, end up with a lot of assets. If you're good at kicking a ball, writing software, investing in stocks, it pays extremely well.
When you program, you want to think you're writing the best possible program for the... for the task you're trying to solve.
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